Replay
  • Night ElfBuzzKill
    1. Demon Hunter, level 2
vs
Game length
00:07:27
Patch
2.00
Downloads
46
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 11, 2025 by kover2177
Game breakdown

BuzzKill (BuzzKill#11639)

158 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp16
  • Archer11

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Potion of Healing3

Control groups

Group 1234569
Set 2 17 6 3 2 2 1
Used 6 68 12 69 38 40 0
Actions by type
Right clicks
497
Selections
250
Control group selections
233
Control groups set
33
Build and train orders
43
Abilities
9
Basic commands
74
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

RandomBadGamer (noMADic#11242)

125 APM

Heroes

  • Mountain KingLevel 3

Units

  • Footman13
  • Peasant9

Buildings

  • Farm7
  • Scout Tower7
  • Guard Tower3
  • Barracks2
  • Altar of Kings1
  • Lumber Mill1

Upgrades

  • Defend

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 145
Set 11 2 5
Used 79 44 12
Actions by type
Right clicks
470
Selections
175
Control group selections
135
Control groups set
18
Build and train orders
43
Abilities
4
Basic commands
35
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
4,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,188 1:51 2,375 3:43 3,563 5:35 4,750 7:27
Army1,430
Economy960
Production480
Technology320
Support1,560
Human
4,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,188 1:51 2,375 3:43 3,563 5:35 4,750 7:27
Army1,755
Economy675
Production500
Technology360
Support1,215
7:27 / 7:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays