Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 2
  • Night ElfHastur
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 3
vs
Game length
00:16:46
Patch
2.00
Downloads
40
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 10, 2025 by Stowka
Game breakdown

Inspired (Inspired#21581)

281 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5
  • PaladinLevel 2

Units

  • Peasant11
  • Rifleman11
  • Footman6
  • Priest6

Buildings

  • Farm8
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Castle1
  • Arcane Vault1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2

Items

  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 123456
Set 52 13 4 3 3 1
Used 498 368 27 291 253 379
Actions by type
Right clicks
1268
Selections
863
Control group selections
1816
Control groups set
76
Build and train orders
136
Abilities
107
Basic commands
382
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hastur (Hastur#21202)

194 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 3

Units

  • Wisp23
  • Druid of the Claw10
  • Archer5
  • Dryad2

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Orb of Venom2
  • Staff of Preservation2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Anti-magic Potion1

Control groups

Group 12345
Set 37 18 11 4 5
Used 94 72 148 104 71
Actions by type
Right clicks
1800
Selections
616
Control group selections
489
Control groups set
75
Build and train orders
93
Abilities
94
Basic commands
43
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Human
9,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,381 4:11 4,763 8:23 7,144 12:34 9,525 16:46
Army3,875
Economy825
Production630
Technology785
Support3,100
Nightelf
9,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,381 4:11 4,763 8:23 7,144 12:34 9,525 16:46
Army3,490
Economy1,380
Production820
Technology775
Support3,060
16:46 / 16:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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