Replay
  • OrcGrubby
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
  • Night ElfStarbuck
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
vs
Game length
00:06:40
Patch
2.00
Downloads
62
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 9, 2025 by kover2177
Game breakdown

Grubby (Grubby#1278)

228 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 1

Units

  • Peon8
  • Grunt4
  • Raider2

Buildings

  • Orc Burrow4
  • Beastiary3
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1

Upgrades

  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion1

Control groups

Group 123450
Set 20 15 1 4 2 1
Used 95 53 118 130 181 0
Actions by type
Right clicks
536
Selections
204
Control group selections
577
Control groups set
43
Build and train orders
60
Abilities
14
Basic commands
40
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Starbuck (StarBuck#2732)

323 APM

Heroes

  • Demon HunterLevel 2
  • Keeper of the GroveLevel 1

Units

  • Wisp10
  • Huntress4
  • Archer1

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Lore1

Upgrades

  • Sentinel
  • Upgrade Moon Glaive

Control groups

Group 12345
Set 25 1 1 9 2
Used 330 150 356 209 2
Actions by type
Right clicks
720
Selections
155
Control group selections
1047
Control groups set
38
Build and train orders
32
Abilities
19
Basic commands
101
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
4,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,154 1:40 2,308 3:20 3,461 5:00 4,615 6:40
Army1,160
Economy600
Production795
Technology680
Support1,380
Nightelf
3,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,154 1:40 2,308 3:20 3,461 5:00 4,615 6:40
Army910
Economy940
Production485
Technology470
Support750
6:40 / 6:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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