Replay
  • UndeadBsK
    1. Crypt Lord, level 3
  • HumanJeanBonbeur
    1. Archmage, level 5
    2. Firelord, level 2
vs
Game length
00:10:43
Patch
2.00
Downloads
62
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 5, 2025 by Stowka
Game breakdown

BsK (BsK#2596)

139 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul16
  • Acolyte10
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Necropolis1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234567
Set 33 8 2 3 1 4 1
Used 233 61 89 40 60 63 0
Actions by type
Right clicks
426
Selections
227
Control group selections
546
Control groups set
52
Build and train orders
83
Abilities
13
Basic commands
105
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

JeanBonbeur (JeanBonbeur#21709)

206 APM

Heroes

  • ArchmageLevel 5
  • FirelordLevel 2

Units

  • Peasant21
  • Footman16

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower2
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Defend

Items

  • Lesser Clarity Potion2
  • Gloves of Haste1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 55 10 19 10 2
Used 316 45 22 102 189
Actions by type
Right clicks
707
Selections
373
Control group selections
674
Control groups set
96
Build and train orders
140
Abilities
5
Basic commands
148
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,166 2:40 4,333 5:21 6,499 8:02 8,665 10:43
Army2,120
Economy1,200
Production860
Technology1,090
Support1,845
Human
8,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,166 2:40 4,333 5:21 6,499 8:02 8,665 10:43
Army2,160
Economy1,960
Production620
Technology930
Support2,995
10:43 / 10:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays