Replay
  • Night ElfReMinD
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 5
  • HumanInspired
    1. Archmage, level 3
    2. Goblin Alchemist, level 4
vs
Game length
00:11:59
Patch
2.00
Downloads
84
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
May 3, 2025 by kover2177
Game breakdown

ReMinD (ReMinD#31748)

225 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 5

Units

  • Wisp25
  • Dryad6
  • Huntress3
  • Archer1
  • Mountain Giant1
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Well Spring
  • Hardened Skin
  • Resistant Skin
  • Druid of the Claw Training

Items

  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 1234590
Set 52 16 20 1 9 2 1
Used 153 46 259 131 18 149 41
Actions by type
Right clicks
1184
Selections
322
Control group selections
797
Control groups set
101
Build and train orders
99
Abilities
58
Basic commands
69
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Inspired (Inspired#21581)

287 APM

Heroes

  • ArchmageLevel 3
  • Goblin AlchemistLevel 4

Units

  • Peasant12
  • Footman9
  • Priest5
  • Sorceress5
  • Rifleman4

Buildings

  • Farm8
  • Arcane Sanctum3
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest Training

Control groups

Group 123456
Set 43 18 7 5 3 7
Used 268 180 48 237 230 269
Actions by type
Right clicks
922
Selections
634
Control group selections
1232
Control groups set
83
Build and train orders
117
Abilities
63
Basic commands
303
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
6,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,749 2:59 3,498 5:59 5,246 8:59 6,995 11:59
Army2,190
Economy1,500
Production640
Technology975
Support1,690
Human
6,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,749 2:59 3,498 5:59 5,246 8:59 6,995 11:59
Army3,485
Economy900
Production950
Technology390
Support1,130
11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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