Replay
  • Night ElfLizachka
    1. Priestess of the Moon, level 3
    2. Naga Sea Witch, level 1
  • HumanLeqi
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:09:15
Patch
2.00
Downloads
25
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 30, 2025 by Stowka
Game breakdown

Lizachka (ternt76#2826)

104 APM

Heroes

  • Priestess of the MoonLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp12
  • Huntress9

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Upgrade Moon Glaive

Items

  • Boots of Speed1

Control groups

Group 134
Set 14 8 2
Used 76 16 15
Actions by type
Right clicks
555
Selections
185
Control group selections
107
Control groups set
24
Build and train orders
45
Abilities
12
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Leqi (leqi#11499)

179 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Footman10
  • Peasant9
  • Rifleman7
  • Priest3
  • Sorceress2

Buildings

  • Farm7
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long RiflesLevel 2

Items

  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 1234
Set 31 5 7 8
Used 164 34 46 53
Group 5678
Set 2 4 1 1
Used 68 103 38 130
Actions by type
Right clicks
464
Selections
304
Control group selections
636
Control groups set
59
Build and train orders
80
Abilities
14
Basic commands
56
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Nightelf
5,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,814 2:18 3,628 4:37 5,441 6:56 7,255 9:15
Army1,755
Economy720
Production480
Technology420
Support1,630
HumanData incomplete
7,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,814 2:18 3,628 4:37 5,441 6:56 7,255 9:15
Army3,500
Economy675
Production490
Technology785
Support1,805

Partial spend: actions with unknown prices are excluded.

9:15 / 9:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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