Replay
  • Night ElfTGW
    1. Priestess of the Moon, level 3
  • Night ElfSoYma
    1. Priestess of the Moon, level 4
vs
Game length
00:08:28
Patch
2.00
Downloads
36
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 30, 2025 by Stowka
Game breakdown

TGW (РозовыйПони#228941)

234 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp11
  • Huntress11
  • Glaive Thrower4
  • Goblin Zeppelin2
  • Archer1

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • SentinelLevel 2
  • Strength of the Moon
  • Moon Armor

Control groups

Group 1234
Set 134 18 21 1
Used 193 44 70 23
Group 7890
Set 30 5 1 1
Used 148 146 71 1
Actions by type
Right clicks
615
Selections
229
Control group selections
696
Control groups set
211
Build and train orders
55
Abilities
39
Basic commands
108
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SoYma (SoYma#2943)

238 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp18
  • Huntress9
  • Archer1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Moon Armor
  • Sentinel

Items

  • Scroll of Healing1
  • Scroll of Protection1
  • Staff of Teleportation1

Control groups

Group 12345
Set 28 2 3 8 1
Used 357 155 307 35 7
Actions by type
Right clicks
765
Selections
199
Control group selections
861
Control groups set
42
Build and train orders
51
Abilities
42
Basic commands
10
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
6,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,588 2:07 3,175 4:14 4,763 6:21 6,350 8:28
Army3,595
Economy660
Production480
Technology50
Support1,565

Partial spend: actions with unknown prices are excluded.

Nightelf
5,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,588 2:07 3,175 4:14 4,763 6:21 6,350 8:28
Army1,885
Economy1,080
Production660
Technology50
Support2,205
8:28 / 8:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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