Replay
  • UndeadFukaimori
    1. Crypt Lord, level 2
    2. Death Knight, level 1
vs
Game length
00:10:01
Patch
2.00
Downloads
35
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 29, 2025 by Stowka
Game breakdown

Zizo (Egyptian player) (Zizo#21133)

278 APM

Heroes

  • Death KnightLevel 3

Units

  • Acolyte16
  • Ghoul7
  • Crypt Fiend4

Buildings

  • Crypt4
  • Ziggurat3
  • Tomb of Relics2
  • Graveyard2
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Necropolis1
  • Spirit Tower1

Items

  • Rod of Necromancy3

Control groups

Group 123450
Set 56 1 1 2 2 1
Used 148 80 272 317 311 22
Actions by type
Right clicks
1049
Selections
310
Control group selections
1150
Control groups set
63
Build and train orders
72
Abilities
14
Basic commands
64
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Fukaimori (RavenTT#2656)

128 APM

Heroes

  • Crypt LordLevel 2
  • Death KnightLevel 1

Units

  • Ghoul8
  • Necromancer5
  • Acolyte3
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Skeletal Mastery
  • Necromancer Training
  • Unholy Strength

Items

  • Rod of Necromancy2

Control groups

Group 1234560
Set 24 10 2 1 3 2 3
Used 168 59 76 1 8 13 2
Actions by type
Right clicks
585
Selections
206
Control group selections
327
Control groups set
45
Build and train orders
58
Abilities
5
Basic commands
31
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
6,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,670 2:30 3,340 5:00 5,010 7:30 6,680 10:01
Army1,700
Economy1,425
Production980
Technology985
Support1,590
Undead
5,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,670 2:30 3,340 5:00 5,010 7:30 6,680 10:01
Army2,085
Economy225
Production830
Technology570
Support1,470
10:01 / 10:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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