Replay
vs
Game length
00:06:13
Patch
2.00
Downloads
36
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 29, 2025 by Stowka
Game breakdown

Zizo (Egyptian player) (Zizo#21133)

305 APM

Heroes

  • LichLevel 2

Units

  • Ghoul15
  • Acolyte7

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness2
  • Halls of the Dead2
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 12345
Set 49 4 1 1 1
Used 76 62 184 214 189
Actions by type
Right clicks
793
Selections
187
Control group selections
725
Control groups set
56
Build and train orders
48
Abilities
7
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fukaimori (RavenTT#2656)

140 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul13
  • Acolyte5

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 12360
Set 20 4 4 3 1
Used 120 12 29 3 1
Actions by type
Right clicks
435
Selections
155
Control group selections
165
Control groups set
32
Build and train orders
37
Abilities
3
Basic commands
22
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,268 1:33 2,535 3:06 3,803 4:39 5,070 6:13
Army1,800
Economy525
Production760
Technology640
Support1,345
Undead
3,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,268 1:33 2,535 3:06 3,803 4:39 5,070 6:13
Army1,560
Economy600
Production580
Technology100
Support1,030
6:13 / 6:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays