Replay
  • HumanLeqi
    1. Archmage, level 4
    2. Mountain King, level 4
  • HumanRUNNING
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
    3. Paladin, level 4
vs
Game length
00:15:37
Patch
2.00
Downloads
39
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
Apr 28, 2025 by x3-DemoN
Game breakdown

Leqi (Running)

180 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant28
  • Footman10
  • Priest6
  • Spell Breaker4
  • Forest Troll Berserker3
  • Sorceress1
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1

Upgrades

  • Priest Training

Items

  • Lesser Clarity Potion3
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 1234
Set 48 14 8 4
Used 266 43 154 42
Group 5678
Set 4 3 2 2
Used 35 131 85 185
Actions by type
Right clicks
918
Selections
579
Control group selections
941
Control groups set
85
Build and train orders
124
Abilities
26
Basic commands
83
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

RUNNING (魔兽孙先生)

246 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3
  • PaladinLevel 4

Units

  • Peasant9
  • Footman7
  • Priest4
  • Mortar Team4
  • Knight3
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Arcane Sanctum3
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • Fragmentation Shards
  • Animal War Training
  • Gunpowder
  • Swords

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Sanctuary1
  • Orb of Slow1
  • Scroll of Healing1

Control groups

Group 123456
Set 69 92 66 49 17 16
Used 243 418 152 24 25 1
Actions by type
Right clicks
1423
Selections
664
Control group selections
863
Control groups set
309
Build and train orders
177
Abilities
83
Basic commands
266
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,495 3:54 4,990 7:48 7,485 11:42 9,980 15:37
Army4,355
Economy2,485
Production640
Technology460
Support2,040
Human
8,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,495 3:54 4,990 7:48 7,485 11:42 9,980 15:37
Army3,180
Economy675
Production930
Technology955
Support2,795
15:37 / 15:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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