Replay
  • UndeadXingKong
    1. Death Knight, level 3
    2. Lich, level 2
  • Night ElfAngeline
    1. Keeper of the Grove, level 5
vs
Game length
00:11:43
Patch
2.00
Downloads
32
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 25, 2025 by kover2177
Game breakdown

XingKong (XingKong#31370)

189 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte11
  • Ghoul10
  • Gargoyle2
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness3
  • Spirit Tower3
  • Tomb of Relics2
  • Graveyard2
  • Slaughterhouse2
  • Haunted Gold Mine2
  • Halls of the Dead1
  • Nerubian Tower1

Items

  • Rod of Necromancy5
  • Staff of Teleportation1
  • Sacrificial Skull1
  • Wand of Negation1

Control groups

Group 12345
Set 106 18 4 1 1
Used 244 13 178 140 145
Actions by type
Right clicks
787
Selections
331
Control group selections
720
Control groups set
130
Build and train orders
68
Abilities
31
Basic commands
76
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Angeline (angeline#31596)

170 APM

Heroes

  • Keeper of the GroveLevel 5

Units

  • Wisp16
  • Huntress8
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Wind2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient Protector1

Upgrades

  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Nature's Blessing
  • Ultravision
  • Moon Armor

Items

  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Moonstone1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123567
Set 54 6 14 9 1 1
Used 209 18 76 133 2 75
Actions by type
Right clicks
930
Selections
324
Control group selections
513
Control groups set
85
Build and train orders
55
Abilities
27
Basic commands
12
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
8,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,010 2:55 4,020 5:51 6,030 8:47 8,040 11:43
Army1,750
Economy1,275
Production1,620
Technology855
Support2,540
Nightelf
6,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,010 2:55 4,020 5:51 6,030 8:47 8,040 11:43
Army1,690
Economy1,300
Production780
Technology620
Support2,545
11:43 / 11:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays