Replay
  • HumanHawK
    1. Archmage, level 7
    2. Mountain King, level 6
  • OrcTiesioG
    1. Far Seer, level 6
    2. Firelord, level 7
    3. Shadow Hunter, level 4
vs
Game length
00:36:30
Patch
2.00
Downloads
102
War Hail
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 12, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

271 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 6

Units

  • Peasant72
  • Footman22
  • Priest13
  • Spell Breaker7
  • Sorceress3
  • Mur'gul Snarecaster1

Buildings

  • Farm9
  • Scout Tower9
  • Arcane Tower6
  • Arcane Vault3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Sorceress Training

Items

  • Lesser Clarity Potion9
  • Scroll of Healing2
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Potion of Mana1

Control groups

Group 1234578
Set 175 40 14 20 2 10 2
Used 1534 747 269 236 227 35 34
Actions by type
Right clicks
2920
Selections
2265
Control group selections
3082
Control groups set
263
Build and train orders
323
Abilities
204
Basic commands
679
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
16

TiesioG (Aisteina#2342)

233 APM

Heroes

  • Far SeerLevel 6
  • FirelordLevel 6
  • Shadow HunterLevel 4

Units

  • Peon22
  • Troll Headhunter/Berserker15
  • Troll Headhunter/Berserker14
  • Raider14
  • Kodo Beast6

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 3
  • Troll Regeneration
  • Backpack
  • Ensnare
  • Berserker UpgradeLevel 2
  • Armor
  • Reinforced Defenses

Items

  • Lesser Clarity Potion10
  • Healing Salve9
  • Scroll of Speed6
  • Scroll of Healing3
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Orb of Lightning1
  • Tiny Great Hall1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234890
Set 2 4 157 19 3 1 2
Used 6 21 1019 563 236 227 201
Actions by type
Right clicks
3629
Selections
1516
Control group selections
2273
Control groups set
188
Build and train orders
347
Abilities
135
Basic commands
349
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
18,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,515 9:07 9,030 18:15 13,545 27:22 18,060 36:30 U
Army6,960
Economy5,785
Production820
Technology740
Support3,755
OrcData incomplete
17,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,515 9:07 9,030 18:15 13,545 27:22 18,060 36:30
Army7,965
Economy1,650
Production685
Technology990
Support6,265

Partial spend: actions with unknown prices are excluded.

36:30 / 36:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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