Replay
  • Night ElfFoggy
    1. Demon Hunter, level 6
    2. Pandaren Brewmaster, level 5
  • UndeadPink
    1. Death Knight, level 6
    2. Lich, level 5
    3. Naga Sea Witch, level 6
vs
Game length
00:31:48
Patch
2.00
Downloads
68
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.nwg
Uploaded
Apr 11, 2025 by Elven_Star
Game breakdown

Foggy (Foggy)

304 APM

Heroes

  • Demon HunterLevel 6
  • Pandaren BrewmasterLevel 5

Units

  • Wisp34
  • Dryad17
  • Druid of the Claw8
  • Archer6
  • Goblin Shredder3
  • Goblin Zeppelin2
  • Goblin Sapper2
  • Hippogryph2

Buildings

  • Moon Well9
  • Tree of Life4
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Tree of Eternity2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Abolish MagicLevel 2
  • Nature's Blessing
  • Strength of the WildLevel 5
  • Reinforced HidesLevel 4
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing6
  • Scroll of Healing4
  • Potion of Lesser Invulnerability4
  • Moonstone3
  • Staff of Teleportation2
  • Potion of Mana2
  • Lesser Clarity Potion2
  • Potion of Invisibility2
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 1234
Set 225 125 3 3
Used 681 409 2 183
Group 5678
Set 6 6 4 1
Used 388 235 394 12
Actions by type
Right clicks
3242
Selections
2563
Control group selections
2304
Control groups set
373
Build and train orders
235
Abilities
250
Basic commands
592
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Pink (快乐的小鸡)

319 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 5
  • Naga Sea WitchLevel 6

Units

  • Acolyte27
  • Ghoul22
  • Crypt Fiend17
  • Obsidian Statue12
  • Abomination7

Buildings

  • Ziggurat6
  • Necropolis2
  • Tomb of Relics2
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Spirit Tower1
  • Sacrificial Pit1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Disease Cloud

Items

  • Scroll of Healing17
  • Circlet of Nobility7
  • Potion of Healing5
  • Potion of Mana4
  • Sacrificial Skull3
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal2
  • Rod of Necromancy1
  • Potion of Invisibility1
  • Orb of Corruption1

Control groups

Group 123456
Set 153 17 2 6 5 2
Used 1530 1098 839 204 290 5
Actions by type
Right clicks
3167
Selections
1830
Control group selections
3966
Control groups set
185
Build and train orders
343
Abilities
129
Basic commands
432
Item uses
15
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

NightelfData incomplete
21,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,320 7:57 12,640 15:54 18,960 23:51 25,280 31:48
Army7,640
Economy3,400
Production940
Technology1,500
Support7,535

Partial spend: actions with unknown prices are excluded.

Undead
25,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,320 7:57 12,640 15:54 18,960 23:51 25,280 31:48
Army10,375
Economy2,475
Production595
Technology1,585
Support10,250
31:48 / 31:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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