Replay
  • Night ElfНееЖить
    1. Demon Hunter, level 2
    2. Pandaren Brewmaster, level 1
  • UndeadRivendell
    1. Crypt Lord, level 4
vs
Game length
00:08:08
Patch
2.00
Downloads
33
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 10, 2025 by Pawn
Game breakdown

НееЖить (НееЖить#2559)

151 APM

Heroes

  • Demon HunterLevel 2
  • Pandaren BrewmasterLevel 1

Units

  • Wisp14
  • Huntress5
  • Archer1
  • Glaive Thrower1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Upgrade Moon Glaive

Control groups

Group 1245678
Set 4 1 2 1 2 2 1
Used 30 36 105 5 81 101 0
Actions by type
Right clicks
499
Selections
210
Control group selections
358
Control groups set
13
Build and train orders
37
Abilities
20
Basic commands
61
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Rivendell (Rivendell#21826)

260 APM

Heroes

  • Crypt LordLevel 4

Units

  • Ghoul15
  • Acolyte3

Buildings

  • Ziggurat10
  • Nerubian Tower3
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 123567
Set 22 1 3 2 2 1
Used 152 7 41 287 188 176
Actions by type
Right clicks
638
Selections
285
Control group selections
851
Control groups set
31
Build and train orders
52
Abilities
10
Basic commands
211
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,298 2:02 2,595 4:04 3,893 6:06 5,190 8:08
Army1,315
Economy840
Production480
Technology420
Support1,065
Undead
5,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,298 2:02 2,595 4:04 3,893 6:06 5,190 8:08
Army1,800
Economy225
Production760
Technology300
Support2,105
8:08 / 8:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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