Replay
  • Night ElfKokariko
    1. Firelord, level 3
    2. Naga Sea Witch, level 2
  • UndeadRivendell
    1. Death Knight, level 4
    2. Lich, level 3
vs
Game length
00:12:58
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 8, 2025 by Pawn
Game breakdown

Kokariko (Zadiraka#21825)

126 APM

Heroes

  • FirelordLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp23
  • Dryad12
  • Archer7

Buildings

  • Moon Well6
  • Hunter's Hall3
  • Ancient of Lore3
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Nature's Blessing

Control groups

Group 12456
Set 19 1 1 1 1
Used 76 0 1 59 62
Actions by type
Right clicks
828
Selections
416
Control group selections
198
Control groups set
23
Build and train orders
69
Abilities
44
Basic commands
1
Item uses
0
Subgroup switches
0
Units removed from queue
8
Escape presses
0

Rivendell (Rivendell#21826)

265 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3

Units

  • Ghoul9
  • Crypt Fiend6
  • Acolyte4
  • Obsidian Statue3

Buildings

  • Altar of Darkness6
  • Ziggurat5
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 1234567
Set 70 7 6 1 2 3 1
Used 499 218 53 68 330 192 125
Actions by type
Right clicks
1012
Selections
435
Control group selections
1485
Control groups set
90
Build and train orders
72
Abilities
22
Basic commands
271
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
7,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,839 3:14 3,678 6:29 5,516 9:43 7,355 12:58
Army2,650
Economy1,380
Production795
Technology520
Support1,935
Undead
7,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,839 3:14 3,678 6:29 5,516 9:43 7,355 12:58
Army2,970
Economy300
Production1,420
Technology820
Support1,845
12:58 / 12:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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