Replay
  • HumanLemes
    1. Paladin, level 4
  • UndeadKraV
    1. Crypt Lord, level 2
vs
Game length
00:08:10
Patch
2.00
Downloads
73
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 6, 2025 by kover2177
Game breakdown

Lemes (Lemes#2430)

204 APM

Heroes

  • PaladinLevel 4

Units

  • Rifleman20
  • Peasant10

Buildings

  • Farm5
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Staff of Teleportation1

Control groups

Group 1245678
Set 11 1 1 1 1 1 2
Used 97 1 13 201 187 191 3
Actions by type
Right clicks
467
Selections
251
Control group selections
693
Control groups set
18
Build and train orders
83
Abilities
11
Basic commands
81
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

KraV (KraV#21403)

261 APM

Heroes

  • Crypt LordLevel 2

Units

  • Ghoul19
  • Acolyte11

Buildings

  • Ziggurat13
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 1234
Set 240 123 19 22
Used 260 162 58 0
Actions by type
Right clicks
756
Selections
297
Control group selections
480
Control groups set
404
Build and train orders
56
Abilities
5
Basic commands
42
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,649 2:02 3,298 4:05 4,946 6:07 6,595 8:10
Army4,100
Economy750
Production340
Technology465
Support940
Undead
6,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,649 2:02 3,298 4:05 4,946 6:07 6,595 8:10
Army2,280
Economy825
Production380
Technology100
Support2,570
8:10 / 8:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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