Replay
  • Night ElfFly100%
    1. Blademaster, level 8
    2. Shadow Hunter, level 7
  • HumanMoon
    1. Archmage, level 10
    2. Firelord, level 7
vs
Game length
00:34:49
Patch
2.00
Downloads
153
Heaven of Lost ATR
Download map
Highlight
Gold highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 7, 2025 by kover2177
Game breakdown

Fly100% (flygogogo#31864)

230 APM

Heroes

  • BlademasterLevel 8
  • Shadow HunterLevel 7

Units

  • Wisp39
  • Dryad26
  • Hippogryph17
  • Archer5
  • Assassin1

Buildings

  • Moon Well8
  • Altar of Elders4
  • Tree of Life4
  • Ancient of Lore4
  • Ancient of Wonders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Nature's Blessing
  • Strength of the WildLevel 2
  • Reinforced Hides
  • Well Spring

Items

  • Lesser Clarity Potion4
  • Orb of Venom2
  • Tome of Retraining1
  • Staff of Preservation1

Control groups

Group 1234
Set 241 13 128 17
Used 829 166 506 117
Actions by type
Right clicks
3596
Selections
1612
Control group selections
1618
Control groups set
399
Build and train orders
216
Abilities
238
Basic commands
237
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Moon (Moon#35134)

280 APM

Heroes

  • ArchmageLevel 8
  • FirelordLevel 7

Units

  • Peasant33
  • Dragonhawk Rider16
  • Footman11
  • Goblin Shredder2
  • Goblin Zeppelin2
  • Gryphon Rider2

Buildings

  • Scout Tower22
  • Farm21
  • Guard Tower11
  • Arcane Tower6
  • Town Hall4
  • Gryphon Aviary3
  • Altar of Kings2
  • Arcane Vault2
  • Blacksmith2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Castle1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • MasonryLevel 2
  • SwordsLevel 3
  • ArmorLevel 3
  • Storm Hammers

Items

  • Scroll of Regeneration9
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 198 241 44 3 2
Used 1369 1247 26 5 516
Group 67890
Set 3 3 1 1 1
Used 629 123 0 5 4
Actions by type
Right clicks
2986
Selections
1091
Control group selections
3924
Control groups set
497
Build and train orders
284
Abilities
157
Basic commands
640
Item uses
16
Subgroup switches
0
Units removed from queue
1
Escape presses
12

Timeline

Nightelf
17,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,400 8:42 10,800 17:24 16,200 26:06 21,600 34:49
Army7,400
Economy3,700
Production1,790
Technology925
Support3,535
Human
21,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,400 8:42 10,800 17:24 16,200 26:06 21,600 34:49
Army6,475
Economy4,015
Production940
Technology2,105
Support8,065
34:49 / 34:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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