Replay
  • HumanInspired
    1. Archmage, level 3
    2. Blood Mage, level 2
  • Night ElfHinagiku
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
    3. Pit Lord, level 4
vs
Game length
00:16:09
Patch
2.00
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Apr 4, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

279 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 2

Units

  • Peasant25
  • Footman14
  • Rifleman9
  • Sorceress6
  • Spell Breaker5
  • Priest3

Buildings

  • Farm10
  • Scout Tower7
  • Guard Tower4
  • Arcane Tower3
  • Blacksmith3
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Vault2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Healing3
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 86 24 11 4 2 14 1
Used 434 332 73 234 211 284 18
Actions by type
Right clicks
1450
Selections
923
Control group selections
1586
Control groups set
142
Build and train orders
196
Abilities
84
Basic commands
358
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Hinagiku (Hinagiku#2782)

180 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3
  • Pit LordLevel 4

Units

  • Wisp16
  • Dryad6
  • Druid of the Claw6
  • Archer5

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123457
Set 297 68 1 7 5 2
Used 343 277 0 59 118 68
Actions by type
Right clicks
1237
Selections
456
Control group selections
865
Control groups set
380
Build and train orders
100
Abilities
35
Basic commands
6
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
14,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,541 4:15 7,083 8:30 10,624 12:46 14,165 17:01
Army6,145
Economy2,260
Production970
Technology885
Support3,905
Nightelf
7,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,541 4:15 7,083 8:30 10,624 12:46 14,165 17:01
Army3,050
Economy960
Production640
Technology875
Support2,300
17:01 / 17:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays