Replay
  • HumanValdis
    1. Mountain King, level 3
    2. Blood Mage, level 2
  • Night ElfSmurf
    1. Warden, level 6
vs
Game length
00:11:54
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Valdis (Valdis#2809)

194 APM

Heroes

  • Mountain KingLevel 3
  • Blood MageLevel 2

Units

  • Peasant15
  • Footman10
  • Rifleman5
  • Priest4
  • Forest Troll Shadow Priest1
  • Sorceress1

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 12345
Set 13 8 2 2 1
Used 224 83 152 72 110
Actions by type
Right clicks
839
Selections
416
Control group selections
641
Control groups set
26
Build and train orders
96
Abilities
46
Basic commands
164
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Smurf (Smurf#24244)

190 APM

Heroes

  • WardenLevel 5

Units

  • Wisp17
  • Druid of the Claw4
  • Archer3
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of War3
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 4
  • Well Spring

Items

  • Lesser Clarity Potion4
  • Anti-magic Potion3
  • Moonstone2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 123456
Set 95 12 10 4 2 1
Used 130 9 2 150 155 86
Actions by type
Right clicks
1115
Selections
263
Control group selections
532
Control groups set
124
Build and train orders
115
Abilities
35
Basic commands
4
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,956 2:58 3,913 5:57 5,869 8:55 7,825 11:54
Army3,265
Economy1,125
Production670
Technology615
Support2,150
NightelfData incomplete
7,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,956 2:58 3,913 5:57 5,869 8:55 7,825 11:54
Army1,555
Economy1,020
Production940
Technology1,045
Support2,885

Partial spend: actions with unknown prices are excluded.

11:54 / 11:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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