Replay
  • HumanVerdi
    1. Mountain King, level 5
    2. Goblin Alchemist, level 4
    3. Paladin, level 3
  • Night ElfSmurf
    1. Pandaren Brewmaster, level 8
    2. Goblin Alchemist, level 4
vs
Game length
00:24:00
Patch
2.00
Downloads
36
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Verdi (Verdi#21518)

374 APM

Heroes

  • Mountain KingLevel 5
  • Goblin AlchemistLevel 4
  • PaladinLevel 3

Units

  • Dragonhawk Rider23
  • Peasant19
  • Footman11
  • Gryphon Rider4

Buildings

  • Scout Tower11
  • Farm10
  • Guard Tower7
  • Arcane Tower4
  • Gryphon Aviary3
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • SwordsLevel 5
  • Animal War Training
  • Storm Hammers
  • ArmorLevel 3

Items

  • Lesser Clarity Potion11
  • Scroll of Healing8
  • Scroll of Regeneration5
  • Boots of Speed2
  • Potion of Healing1
  • Scroll of Town Portal1
  • Staff of Sanctuary1
  • Potion of Mana1

Control groups

Group 12345
Set 56 3 37 10 1
Used 2000 433 1985 373 26
Actions by type
Right clicks
2429
Selections
1131
Control group selections
4817
Control groups set
107
Build and train orders
183
Abilities
86
Basic commands
80
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Smurf (Smurf#24244)

219 APM

Heroes

  • Pandaren BrewmasterLevel 8
  • Goblin AlchemistLevel 4

Units

  • Wisp28
  • Dryad20
  • Druid of the Claw7
  • Archer3
  • Huntress2
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of War3
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 4
  • Well SpringLevel 2
  • Strength of the WildLevel 3
  • Nature's Blessing
  • Abolish MagicLevel 2
  • Mark of the ClawLevel 2
  • Ultravision

Items

  • Anti-magic Potion6
  • Lesser Clarity Potion4
  • Moonstone3
  • Potion of Mana2
  • Staff of Preservation2
  • Potion of Healing2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Scroll of Healing1

Control groups

Group 12345
Set 188 29 13 2 1
Used 604 356 2 259 266
Actions by type
Right clicks
2304
Selections
767
Control group selections
1487
Control groups set
233
Build and train orders
207
Abilities
147
Basic commands
12
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

HumanData incomplete
19,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,803 6:00 9,605 12:00 14,408 18:00 19,210 24:00
Army7,205
Economy2,195
Production760
Technology1,660
Support7,390

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,803 6:00 9,605 12:00 14,408 18:00 19,210 24:00
Army5,840
Economy2,020
Production940
Technology1,000
Support6,755

Partial spend: actions with unknown prices are excluded.

24:00 / 24:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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