Replay
  • HumanVerdi
    1. Paladin, level 4
    2. Blood Mage, level 2
  • Night ElfSoKeR
    1. Keeper of the Grove, level 4
    2. Firelord, level 3
    3. Priestess of the Moon, level 3
vs
Game length
00:15:23
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Verdi (Verdi#21518)

335 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 2

Units

  • Rifleman25
  • Peasant20
  • Goblin Shredder1

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • ArmorLevel 2

Items

  • Scroll of Healing2

Control groups

Group 12345
Set 52 1 3 14 1
Used 766 421 1117 547 14
Actions by type
Right clicks
963
Selections
846
Control group selections
2865
Control groups set
71
Build and train orders
86
Abilities
59
Basic commands
200
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoKeR (SoKeR#21741)

195 APM

Heroes

  • Keeper of the GroveLevel 4
  • FirelordLevel 3
  • Priestess of the MoonLevel 3

Units

  • Wisp17
  • Mountain Giant7
  • Archer4

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Well Spring
  • Hardened Skin

Items

  • Lesser Clarity Potion4
  • Orb of Venom3
  • Moonstone3
  • Potion of Healing2
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 123456
Set 61 4 5 5 4 11
Used 183 21 56 86 208 307
Actions by type
Right clicks
1252
Selections
582
Control group selections
861
Control groups set
90
Build and train orders
97
Abilities
52
Basic commands
7
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
9,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:50 4,905 7:41 7,358 11:32 9,810 15:23
Army5,500
Economy1,500
Production490
Technology535
Support1,785
Nightelf
9,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 3:50 4,905 7:41 7,358 11:32 9,810 15:23
Army2,970
Economy1,020
Production485
Technology825
Support3,835
15:23 / 15:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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