Replay
  • HumanLemes
    1. Paladin, level 2
  • UndeadGraVe
    1. Crypt Lord, level 3
vs
Game length
00:05:43
Patch
2.00
Downloads
27
Secret Valley 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Lemes (Lemes#2430)

146 APM

Heroes

  • PaladinLevel 2

Units

  • Peasant8
  • Rifleman8

Buildings

  • Farm5
  • Keep4
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Items

  • Staff of Teleportation1

Control groups

Group 1245678
Set 12 1 1 1 1 1 1
Used 40 2 12 141 131 135 4
Actions by type
Right clicks
346
Selections
173
Control group selections
465
Control groups set
18
Build and train orders
58
Abilities
5
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GraVe (GraVe#2254)

136 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul16
  • Acolyte3

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 123456
Set 123 9 10 1 1 1
Used 42 8 6 152 159 6
Actions by type
Right clicks
301
Selections
134
Control group selections
373
Control groups set
145
Build and train orders
41
Abilities
11
Basic commands
19
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,163 1:52 2,325 3:45 3,488 5:38 4,650 7:31
Army1,640
Economy600
Production340
Technology1,350
Support720
Undead
4,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,163 1:52 2,325 3:45 3,488 5:38 4,650 7:31
Army1,920
Economy225
Production580
Technology100
Support1,595
7:31 / 7:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays