Replay
  • UndeadPandzior
    1. Lich, level 3
    2. Naga Sea Witch, level 1
  • Night ElfSmurf
    1. Warden, level 4
vs
Game length
00:07:20
Patch
2.00
Downloads
30
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Pandzior (Nemesis#25144)

144 APM

Heroes

  • LichLevel 3
  • Naga Sea WitchLevel 1

Units

  • Ghoul9
  • Acolyte2

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Potion of Mana1

Control groups

Group 1234
Set 18 4 1 1
Used 106 97 20 3
Actions by type
Right clicks
468
Selections
188
Control group selections
226
Control groups set
24
Build and train orders
39
Abilities
13
Basic commands
13
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Smurf (Smurf#24244)

197 APM

Heroes

  • WardenLevel 4

Units

  • Wisp17
  • Archer3

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Items

  • Potion of Healing3
  • Potion of Mana2

Control groups

Group 123456
Set 43 7 20 2 3 1
Used 91 22 2 131 151 123
Actions by type
Right clicks
524
Selections
162
Control group selections
520
Control groups set
76
Build and train orders
64
Abilities
13
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
3,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,155 1:50 2,310 3:40 3,465 5:30 4,620 7:20
Army1,080
Economy150
Production380
Technology420
Support1,230
Nightelf
4,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,155 1:50 2,310 3:40 3,465 5:30 4,620 7:20
Army390
Economy1,020
Production790
Technology650
Support1,770
7:20 / 7:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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