Replay
  • HumanLemes
    1. Paladin, level 4
    2. Blood Mage, level 1
vs
Game length
00:07:56
Patch
2.00
Downloads
25
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

GonzoTramer (GonzoTramer#2346)

196 APM

Heroes

  • LichLevel 2

Units

  • Ghoul25
  • Acolyte10
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Altar of Darkness3
  • Crypt2
  • Nerubian Tower2
  • Spirit Tower2
  • Tomb of Relics1
  • Necropolis1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1245
Set 27 2 2 1
Used 165 19 152 82
Actions by type
Right clicks
638
Selections
179
Control group selections
418
Control groups set
32
Build and train orders
70
Abilities
21
Basic commands
127
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Lemes (Lemes#2430)

193 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 1

Units

  • Peasant10
  • Rifleman10

Buildings

  • Farm6
  • Altar of Kings2
  • Scout Tower2
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Workshop1
  • Cannon Tower1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration1

Control groups

Group 145678
Set 13 1 2 1 1 2
Used 94 17 147 131 136 6
Actions by type
Right clicks
505
Selections
250
Control group selections
531
Control groups set
20
Build and train orders
68
Abilities
22
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
7,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 1:59 3,808 3:58 5,711 5:57 7,615 7:56
Army3,215
Economy975
Production940
Technology490
Support1,995
Human
5,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 1:59 3,808 3:58 5,711 5:57 7,615 7:56
Army2,050
Economy750
Production660
Technology565
Support1,010
7:56 / 7:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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