Replay
  • Night ElfDwieTwarze
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
  • Night ElfSoKeR
    1. Keeper of the Grove, level 4
    2. Pit Lord, level 3
vs
Game length
00:11:59
Patch
2.00
Downloads
33
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

DwieTwarze (DwieTwarze#2534)

172 APM

Heroes

  • Demon HunterLevel 3
  • Keeper of the GroveLevel 2

Units

  • Wisp17
  • Dryad6
  • Archer5
  • Goblin Zeppelin4
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Ancient of Lore3
  • Ancient of War2
  • Hunter's Hall2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Abolish Magic

Items

  • Circlet of Nobility1

Control groups

Group 12345
Set 116 5 46 11 3
Used 152 25 122 111 130
Actions by type
Right clicks
767
Selections
253
Control group selections
540
Control groups set
181
Build and train orders
54
Abilities
40
Basic commands
86
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoKeR (SoKeR#21741)

213 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pit LordLevel 3

Units

  • Wisp13
  • Huntress4
  • Druid of the Claw4
  • Dryad2
  • Archer1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well SpringLevel 2
  • Mark of the Claw

Items

  • Dust of Appearance1
  • Tome of Retraining1
  • Scroll of Healing1
  • Staff of Preservation1

Control groups

Group 123456
Set 24 9 4 2 1 9
Used 181 129 30 104 229 317
Actions by type
Right clicks
901
Selections
366
Control group selections
990
Control groups set
49
Build and train orders
66
Abilities
14
Basic commands
6
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:59 3,748 5:59 5,621 8:59 7,495 11:59
Army2,725
Economy1,020
Production945
Technology700
Support2,105
NightelfData incomplete
6,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:59 3,748 5:59 5,621 8:59 7,495 11:59
Army2,220
Economy780
Production640
Technology800
Support2,345

Partial spend: actions with unknown prices are excluded.

11:59 / 11:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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