Replay
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanOli
    1. Paladin, level 3
    2. Blood Mage, level 2
vs
Game length
00:10:52
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 29, 2025 by kover2177
Game breakdown

Glare (Glare#2264)

267 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp14
  • Druid of the Claw6
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Orb of Venom1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 123
Set 349 4 3
Used 386 159 143
Actions by type
Right clicks
1270
Selections
280
Control group selections
688
Control groups set
356
Build and train orders
57
Abilities
30
Basic commands
118
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Oli (r0zkurwiator#2907)

178 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 2

Units

  • Rifleman15
  • Peasant10

Buildings

  • Farm6
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Potion of Mana1

Control groups

Group 12345
Set 15 3 1 1 66
Used 131 12 79 53 57
Actions by type
Right clicks
997
Selections
252
Control group selections
332
Control groups set
86
Build and train orders
55
Abilities
24
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

NightelfData incomplete
6,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,639 2:43 3,278 5:26 4,916 8:09 6,555 10:52
Army2,050
Economy840
Production970
Technology650
Support2,045

Partial spend: actions with unknown prices are excluded.

Human
5,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,639 2:43 3,278 5:26 4,916 8:09 6,555 10:52
Army3,075
Economy750
Production340
Technology465
Support1,205
10:52 / 10:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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