Replay
  • HumanBlade
    1. Archmage, level 6
    2. Mountain King, level 8
  • Night ElfDise
    1. Priestess of the Moon, level 7
    2. Goblin Alchemist, level 6
vs
Game length
00:39:01
Patch
2.00
Downloads
108
Concealed Hill
Download map
Highlight
Gold highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 30, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

222 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 7

Units

  • Rifleman28
  • Peasant14
  • Priest14
  • Sorceress9
  • Footman3

Buildings

  • Farm12
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Town Hall1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Armor
  • Sorceress TrainingLevel 2

Items

  • Dust of Appearance4
  • Potion of Lesser Invulnerability4
  • Tome of Retraining3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234
Set 108 34 14 17
Used 745 613 84 147
Group 5690
Set 22 4 1 30
Used 221 233 0 0
Actions by type
Right clicks
3199
Selections
1904
Control group selections
2043
Control groups set
230
Build and train orders
240
Abilities
154
Basic commands
816
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Dise (DiSe22#2860)

218 APM

Heroes

  • Priestess of the MoonLevel 7
  • Goblin AlchemistLevel 5

Units

  • Wisp64
  • Huntress32
  • Archer18
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of War3
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Strength of the MoonLevel 2
  • Ultravision
  • Upgrade Moon Glaive
  • Sentinel
  • Moon Armor
  • Nature's Blessing

Items

  • Potion of Lesser Invulnerability12
  • Potion of Invisibility8
  • Scroll of Healing6
  • Scroll of Town Portal6
  • Lesser Clarity Potion3
  • Boots of Speed2
  • Potion of Mana2
  • Staff of Teleportation2
  • Scroll of Protection1
  • Moonstone1
  • Tome of Retraining1

Control groups

Group 1234567
Set 63 35 33 2 2 2 2
Used 463 396 94 311 273 155 48
Actions by type
Right clicks
3846
Selections
1926
Control group selections
1740
Control groups set
139
Build and train orders
292
Abilities
253
Basic commands
222
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Human
16,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,119 9:45 12,238 19:30 18,356 29:15 24,475 39:01
Army9,430
Economy1,435
Production490
Technology395
Support4,305
Nightelf
24,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,119 9:45 12,238 19:30 18,356 29:15 24,475 39:01
Army9,195
Economy4,520
Production630
Technology720
Support9,410
39:01 / 39:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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