Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 3
  • UndeadDrotaverine
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:14:33
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 27, 2025 by Pawn
Game breakdown

Inspired (Inspired#21581)

289 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant13
  • Rifleman10
  • Footman7
  • Priest5
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower4
  • Altar of Kings2
  • Blacksmith2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 49 14 8 2 3 3
Used 330 144 67 236 243 275
Actions by type
Right clicks
1326
Selections
854
Control group selections
1295
Control groups set
79
Build and train orders
130
Abilities
57
Basic commands
389
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Drotaverine (Drotaverine#2285)

269 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul17
  • Acolyte12
  • Crypt Fiend7
  • Obsidian Statue4

Buildings

  • Crypt8
  • Ziggurat5
  • Spirit Tower3
  • Nerubian Tower2
  • Necropolis2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Wand of Negation1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12345
Set 58 5 3 2 1
Used 267 325 253 122 62
Actions by type
Right clicks
1781
Selections
684
Control group selections
1029
Control groups set
69
Build and train orders
113
Abilities
42
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,935 3:38 5,870 7:16 8,805 10:54 11,740 14:33
Army3,825
Economy975
Production670
Technology675
Support2,075
Undead
11,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,935 3:38 5,870 7:16 8,805 10:54 11,740 14:33
Army4,345
Economy1,350
Production1,920
Technology1,455
Support2,670
14:33 / 14:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays