Replay
  • HumanTekko
    1. Archmage, level 3
  • Night ElfBlaST9Z
    1. Demon Hunter, level 2
    2. Pandaren Brewmaster, level 1
vs
Game length
00:06:40
Patch
2.00
Downloads
46
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 27, 2025 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

200 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant24
  • Footman7

Buildings

  • Farm6
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Items

  • Boots of Speed1

Control groups

Group 123
Set 119 12 18
Used 131 22 36
Actions by type
Right clicks
539
Selections
253
Control group selections
189
Control groups set
149
Build and train orders
86
Abilities
2
Basic commands
76
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

BlaST9Z (ListeriaM#2857)

292 APM

Heroes

  • Demon HunterLevel 2
  • Pandaren BrewmasterLevel 1

Units

  • Wisp19
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 123456
Set 29 7 8 1 1 1
Used 100 21 18 341 266 311
Actions by type
Right clicks
566
Selections
157
Control group selections
1057
Control groups set
47
Build and train orders
55
Abilities
11
Basic commands
6
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
5,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,285 1:40 2,570 3:20 3,855 5:00 5,140 6:40
Army945
Economy2,185
Production340
Technology460
Support1,210
Nightelf
4,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,285 1:40 2,570 3:20 3,855 5:00 5,140 6:40
Army520
Economy1,140
Production330
Technology320
Support1,920
6:40 / 6:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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