Replay
  • HumanTekko
    1. Archmage, level 3
    2. Blood Mage, level 2
  • Night ElfBlaST9Z
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:11:58
Patch
2.00
Downloads
33
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 27, 2025 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

214 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 2

Units

  • Peasant15
  • Rifleman8
  • Footman6
  • Sorceress4
  • Priest4

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 1234
Set 218 41 24 1
Used 311 164 54 5
Actions by type
Right clicks
951
Selections
437
Control group selections
534
Control groups set
284
Build and train orders
117
Abilities
29
Basic commands
158
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

BlaST9Z (ListeriaM#2857)

259 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp17
  • Archer13
  • Druid of the Claw2
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient Protector2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • Marksmanship

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1234560
Set 54 6 10 1 1 1 1
Used 245 9 46 392 310 304 0
Actions by type
Right clicks
1157
Selections
367
Control group selections
1306
Control groups set
74
Build and train orders
87
Abilities
33
Basic commands
26
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
7,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,931 2:59 3,863 5:59 5,794 8:58 7,725 11:58
Army3,610
Economy1,125
Production490
Technology535
Support1,845
Nightelf
7,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,931 2:59 3,863 5:59 5,794 8:58 7,725 11:58
Army2,345
Economy1,020
Production635
Technology800
Support2,925
11:58 / 11:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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