Replay
  • HumanTekko
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfBlaST9Z
    1. Demon Hunter, level 4
    2. Pit Lord, level 3
vs
Game length
00:17:09
Patch
2.00
Downloads
60
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 27, 2025 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

201 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3

Units

  • Peasant25
  • Footman10
  • Rifleman8
  • Priest6
  • Spell Breaker6
  • Sorceress3
  • Mortar Team3

Buildings

  • Farm11
  • Scout Tower5
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks2
  • Arcane Tower2
  • Guard Tower2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Defend
  • GunpowderLevel 2
  • Long Rifles

Items

  • Scroll of Healing3
  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 349 41 29 5
Used 532 231 98 11
Actions by type
Right clicks
1098
Selections
564
Control group selections
872
Control groups set
424
Build and train orders
171
Abilities
5
Basic commands
234
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

BlaST9Z (ListeriaM#2857)

218 APM

Heroes

  • Demon HunterLevel 4
  • Pit LordLevel 3

Units

  • Wisp26
  • Dryad12
  • Archer5

Buildings

  • Ancient of Lore9
  • Ancient Protector8
  • Moon Well7
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Ultravision

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Claws of Attack +61
  • Ring of Protection +41

Control groups

Group 123456
Set 83 15 9 1 6 1
Used 326 33 30 419 319 316
Actions by type
Right clicks
1360
Selections
511
Control group selections
1443
Control groups set
115
Build and train orders
108
Abilities
72
Basic commands
25
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Human
13,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,336 4:17 6,673 8:34 10,009 12:51 13,345 17:09
Army6,095
Economy2,260
Production1,270
Technology825
Support2,895
Nightelf
9,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,336 4:17 6,673 8:34 10,009 12:51 13,345 17:09
Army2,390
Economy1,560
Production1,725
Technology570
Support3,540
17:09 / 17:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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