Replay
  • UndeadSheik
    1. Death Knight, level 6
    2. Lich, level 5
  • Night ElfFoggy
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 5
vs
Game length
00:32:51
Patch
2.00
Downloads
51
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 25, 2025 by Stowka
Game breakdown

Sheik (sheik#2417)

319 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 5

Units

  • Gargoyle15
  • Ghoul10
  • Obsidian Statue7
  • Abomination5
  • Acolyte4
  • Meatwagon3

Buildings

  • Ziggurat8
  • Crypt6
  • Altar of Darkness4
  • Nerubian Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Stone Form
  • Ghoul Frenzy
  • Destroyer Form
  • Unholy StrengthLevel 2
  • Disease Cloud

Items

  • Scroll of Healing6
  • Rod of Necromancy4
  • Potion of Mana3
  • Dust of Appearance2
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Sacrificial Skull1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 88 37 9 22 7 2 1
Used 1415 1231 771 352 104 9 3
Actions by type
Right clicks
4233
Selections
1544
Control group selections
3885
Control groups set
166
Build and train orders
186
Abilities
149
Basic commands
226
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Foggy (RPTRFoggy#2278)

324 APM

Heroes

  • Keeper of the GroveLevel 5
  • Pandaren BrewmasterLevel 5

Units

  • Dryad30
  • Wisp28
  • Archer12
  • Druid of the Claw5
  • Goblin Shredder3
  • Goblin Sapper1

Buildings

  • Moon Well10
  • Ancient of Wonders6
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient Protector2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 4
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Nature's Blessing
  • Hardened Skin
  • Resistant Skin
  • Mark of the Claw

Items

  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Staff of Preservation2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Staff of Teleportation1
  • Moonstone1
  • Potion of Invisibility1

Control groups

Group 1234
Set 191 117 3 1
Used 836 624 4 177
Group 5678
Set 3 4 3 1
Used 382 210 398 24
Actions by type
Right clicks
3495
Selections
2941
Control group selections
2655
Control groups set
323
Build and train orders
208
Abilities
163
Basic commands
746
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
23

Timeline

Undead
16,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,859 8:12 9,718 16:25 14,576 24:38 19,435 32:51
Army7,115
Economy300
Production2,200
Technology1,340
Support5,770
NightelfData incomplete
19,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,859 8:12 9,718 16:25 14,576 24:38 19,435 32:51
Army8,525
Economy2,020
Production820
Technology1,200
Support6,870

Partial spend: actions with unknown prices are excluded.

32:51 / 32:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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