Replay
  • HumanStarbuck
    1. Archmage, level 3
    2. Mountain King, level 2
  • Night ElfFoggy
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:52
Patch
2.00
Downloads
51
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 24, 2025 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

332 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant18
  • Footman8
  • Rifleman4
  • Priest4
  • Sorceress3

Buildings

  • Farm8
  • Scout Tower6
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 34 2 1 15 2
Used 490 119 573 267 3
Actions by type
Right clicks
844
Selections
365
Control group selections
1452
Control groups set
54
Build and train orders
137
Abilities
23
Basic commands
345
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Foggy (RPTRFoggy#2278)

305 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp19
  • Archer6
  • Dryad3
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Reinforced Hides
  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234
Set 15 22 2 3
Used 26 122 0 14
Group 5678
Set 2 3 2 3
Used 323 235 284 14
Actions by type
Right clicks
1005
Selections
490
Control group selections
1018
Control groups set
52
Build and train orders
78
Abilities
45
Basic commands
253
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
8,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,054 2:28 4,108 4:56 6,161 7:24 8,215 9:52
Army2,905
Economy1,735
Production820
Technology825
Support1,930
Nightelf
6,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,054 2:28 4,108 4:56 6,161 7:24 8,215 9:52
Army1,590
Economy1,480
Production975
Technology650
Support1,850
9:52 / 9:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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