Replay
  • UndeadNormyy
    1. Death Knight, level 8
    2. Lich, level 5
  • Night ElfKokariko
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 5
vs
Game length
00:29:10
Patch
2.00
Downloads
38
Terenas Stand LV
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 17, 2025 by Pawn
Game breakdown

Normyy (Normyy#2188)

272 APM

Heroes

  • Death KnightLevel 7
  • LichLevel 5

Units

  • Ghoul17
  • Crypt Fiend15
  • Acolyte11
  • Obsidian Statue9
  • Goblin Sapper9
  • Banshee6
  • Goblin Shredder1
  • Gargoyle1
  • Abomination1

Buildings

  • Ziggurat8
  • Tomb of Relics4
  • Slaughterhouse3
  • Crypt2
  • Halls of the Dead2
  • Necropolis2
  • Black Citadel2
  • Altar of Darkness1
  • Nerubian Tower1
  • Graveyard1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 4
  • Burrow
  • Banshee TrainingLevel 3
  • Destroyer FormLevel 2
  • Ghoul FrenzyLevel 2
  • Web
  • Creature CarapaceLevel 3
  • Disease CloudLevel 2

Items

  • Potion of Mana9
  • Rod of Necromancy4
  • Scroll of Healing3
  • Dust of Appearance2
  • Potion of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 62 18 2 2 1
Used 1297 1302 68 303 181
Group 67890
Set 4 1 1 1 1
Used 17 79 0 0 0
Actions by type
Right clicks
2500
Selections
1346
Control group selections
3247
Control groups set
93
Build and train orders
320
Abilities
105
Basic commands
239
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Kokariko (Zadiraka#21825)

117 APM

Heroes

  • Demon HunterLevel 5
  • Pandaren BrewmasterLevel 5

Units

  • Wisp29
  • Druid of the Claw6
  • Archer5
  • Dryad4
  • Druid of the Talon4
  • Mountain Giant2
  • Goblin Shredder1
  • Faerie Dragon1
  • Goblin Zeppelin1

Buildings

  • Moon Well13
  • Ancient of Wonders4
  • Ancient Protector4
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Druid of the Talon Training
  • Well Spring
  • Reinforced Hides
  • Hardened Skin
  • Resistant Skin
  • Ultravision

Items

  • Potion of Healing9
  • Potion of Mana5
  • Anti-magic Potion4
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability3
  • Orb of Venom2
  • Moonstone2
  • Staff of Preservation1

Control groups

Group 12456
Set 15 4 2 2 1
Used 99 17 3 102 85
Actions by type
Right clicks
1596
Selections
1046
Control group selections
306
Control groups set
24
Build and train orders
179
Abilities
151
Basic commands
2
Item uses
17
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

UndeadData incomplete
22,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,594 7:17 11,188 14:35 16,781 21:52 22,375 29:10
Army10,720
Economy1,275
Production1,155
Technology1,840
Support7,385

Partial spend: actions with unknown prices are excluded.

Nightelf
17,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,594 7:17 11,188 14:35 16,781 21:52 22,375 29:10
Army4,770
Economy2,080
Production940
Technology1,445
Support7,960
29:10 / 29:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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