Replay
  • UndeadDrotaverine
    1. Lich, level 5
    2. Death Knight, level 3
    3. Crypt Lord, level 1
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:16:23
Patch
2.00
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 16, 2025 by x3-DemoN
Game breakdown

Drotaverine (Drotaverine#2285)

248 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Crypt LordLevel 1

Units

  • Ghoul22
  • Acolyte7
  • Obsidian Statue5
  • Banshee2

Buildings

  • Ziggurat5
  • Crypt2
  • Nerubian Tower2
  • Graveyard2
  • Black Citadel2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Banshee Training

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 12345
Set 54 8 1 3 1
Used 301 363 241 194 47
Actions by type
Right clicks
1639
Selections
806
Control group selections
1146
Control groups set
67
Build and train orders
161
Abilities
55
Basic commands
120
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Ag3nt (ag3nt#21617)

198 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant32
  • Footman14
  • Flying Machine11
  • Knight3
  • Gryphon Rider2

Buildings

  • Farm8
  • Scout Tower7
  • Guard Tower4
  • Arcane Tower3
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Flak Cannons
  • Gunpowder
  • Flying Machine Bombs
  • Animal War Training
  • SwordsLevel 2

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Potion of Healing2
  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 92 29 6 2
Used 180 82 2 53
Group 5790
Set 4 11 2 8
Used 38 44 191 230
Actions by type
Right clicks
1165
Selections
642
Control group selections
820
Control groups set
154
Build and train orders
235
Abilities
31
Basic commands
115
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
9,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,410 4:05 6,820 8:11 10,230 12:17 13,640 16:23
Army3,950
Economy525
Production1,170
Technology1,345
Support2,435
Human
13,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,410 4:05 6,820 8:11 10,230 12:17 13,640 16:23
Army4,285
Economy2,785
Production760
Technology1,505
Support4,305
16:23 / 16:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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