Replay
  • Night ElfTGW
    1. Warden, level 5
  • HumanAg3nt
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:13:03
Patch
2.00
Downloads
40
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 14, 2025 by x3-DemoN
Game breakdown

TGW (РозовыйПони#228941)

220 APM

Heroes

  • WardenLevel 5

Units

  • Wisp23
  • Huntress10
  • Archer2
  • Glaive Thrower2

Buildings

  • Ancient Protector9
  • Moon Well4
  • Ancient of War3
  • Ancient of Wonders2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Items

  • Lesser Clarity Potion8
  • Moonstone4
  • Staff of Teleportation1

Control groups

Group 1234
Set 172 65 28 10
Used 193 95 51 36
Group 7890
Set 13 1 2 1
Used 148 129 73 2
Actions by type
Right clicks
998
Selections
480
Control group selections
727
Control groups set
292
Build and train orders
94
Abilities
54
Basic commands
164
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Ag3nt (ag3nt#21617)

203 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant30
  • Footman13
  • Rifleman5
  • Priest4
  • Mortar Team2

Buildings

  • Farm9
  • Scout Tower7
  • Guard Tower3
  • Arcane Vault2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Defend
  • Gunpowder

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration5
  • Potion of Healing5
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 69 20 4 1 2
Used 131 41 7 61 8
Group 6790
Set 1 6 11 8
Used 5 26 114 172
Actions by type
Right clicks
967
Selections
585
Control group selections
565
Control groups set
122
Build and train orders
186
Abilities
26
Basic commands
129
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
8,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,031 3:15 6,063 6:31 9,094 9:47 12,125 13:03
Army2,630
Economy1,380
Production630
Technology320
Support3,235
Human
12,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,031 3:15 6,063 6:31 9,094 9:47 12,125 13:03
Army3,680
Economy2,635
Production630
Technology1,140
Support4,040
13:03 / 13:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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