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  • Night ElfKrasik
    1. Demon Hunter, level 2
vs
Game length
00:03:31
Patch
2.00
Downloads
48
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 14, 2025 by Stowka
Game breakdown

Drotaverine (Drotaverine#2285)

369 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul11
  • Acolyte3

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 10 1 1 1 1
Used 39 249 263 61 45
Actions by type
Right clicks
478
Selections
80
Control group selections
657
Control groups set
14
Build and train orders
26
Abilities
8
Basic commands
4
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Krasik (krasik#2848)

143 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp12
  • Archer2

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1

Control groups

Group 13
Set 4 6
Used 36 1
Actions by type
Right clicks
143
Selections
110
Control group selections
37
Control groups set
10
Build and train orders
26
Abilities
8
Basic commands
145
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
2,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 721 0:52 1,443 1:45 2,164 2:38 2,885 3:31
Army1,320
Economy225
Production560
Technology0
Support780
Nightelf
2,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 721 0:52 1,443 1:45 2,164 2:38 2,885 3:31
Army260
Economy720
Production330
Technology320
Support990
3:31 / 3:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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