Replay
  • UndeadDrotaverine
    1. Death Knight, level 6
    2. Lich, level 6
    3. Crypt Lord, level 5
  • HumanAg3nt
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:24:47
Patch
2.00
Downloads
49
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 14, 2025 by Stowka
Game breakdown

Drotaverine (Drotaverine#2285)

259 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 6
  • Crypt LordLevel 5

Units

  • Ghoul17
  • Crypt Fiend7
  • Obsidian Statue5
  • Banshee5
  • Acolyte3
  • Abomination2
  • Gargoyle1

Buildings

  • Ziggurat7
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Nerubian Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Banshee TrainingLevel 3
  • Creature AttackLevel 3
  • Web
  • Creature CarapaceLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability3
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 60 13 4 3 2
Used 676 752 255 164 64
Actions by type
Right clicks
2656
Selections
1122
Control group selections
1911
Control groups set
82
Build and train orders
165
Abilities
111
Basic commands
303
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ag3nt (ag3nt#21617)

197 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant27
  • Footman18
  • Flying Machine14
  • Spell Breaker8
  • Gryphon Rider8
  • Knight4

Buildings

  • Farm12
  • Scout Tower11
  • Guard Tower7
  • Altar of Kings2
  • Arcane Tower2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Gryphon Aviary1
  • Arcane Sanctum1

Upgrades

  • MasonryLevel 2
  • Lumber Harvesting
  • Flak Cannons
  • Gunpowder
  • SwordsLevel 3
  • Animal War Training
  • PlatingLevel 2
  • Control Magic
  • Magic Sentry
  • Flying Machine Bombs
  • Storm Hammers

Items

  • Potion of Healing5
  • Circlet of Nobility3
  • Scroll of Healing3
  • Staff of Sanctuary3
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 92 35 3 4
Used 445 245 8 68
Group 5790
Set 5 10 4 9
Used 65 53 184 272
Actions by type
Right clicks
1896
Selections
847
Control group selections
1340
Control groups set
162
Build and train orders
266
Abilities
51
Basic commands
207
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

UndeadData incomplete
12,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,173 6:11 10,345 12:23 15,518 18:35 20,690 24:47
Army5,975
Economy225
Production830
Technology1,120
Support4,220

Partial spend: actions with unknown prices are excluded.

Human
20,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,173 6:11 10,345 12:23 15,518 18:35 20,690 24:47
Army8,770
Economy2,410
Production1,090
Technology1,895
Support6,525
24:47 / 24:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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