Replay
  • UndeadDrotaverine
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:19:04
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 14, 2025 by Stowka
Game breakdown

Drotaverine (Drotaverine#2285)

263 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Ghoul12
  • Acolyte10
  • Crypt Fiend8
  • Banshee5
  • Obsidian Statue2
  • Gargoyle1

Buildings

  • Ziggurat7
  • Crypt3
  • Altar of Darkness3
  • Nerubian Tower3
  • Temple of the Damned3
  • Necropolis2
  • Black Citadel2
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Spirit Tower1

Upgrades

  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Banshee TrainingLevel 2
  • Burrow
  • Cannibalize

Items

  • Rod of Necromancy3
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Healing Wards1

Control groups

Group 12345
Set 64 7 4 4 1
Used 499 557 405 201 67
Actions by type
Right clicks
1896
Selections
842
Control group selections
1729
Control groups set
80
Build and train orders
129
Abilities
59
Basic commands
212
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Ag3nt (ag3nt#21617)

202 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant16
  • Footman13
  • Gryphon Rider12
  • Flying Machine6
  • Goblin Shredder2
  • Goblin Zeppelin1
  • Goblin Sapper1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower4
  • Town Hall2
  • Guard Tower2
  • Gryphon Aviary2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • SwordsLevel 3
  • Plating
  • Flak Cannons
  • Gunpowder
  • Animal War Training
  • Storm Hammers
  • Flying Machine Bombs

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Scroll of Healing3
  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 75 31 3 3
Used 334 176 4 43
Group 5790
Set 2 8 5 12
Used 22 57 194 254
Actions by type
Right clicks
1408
Selections
662
Control group selections
1084
Control groups set
139
Build and train orders
282
Abilities
54
Basic commands
149
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

UndeadData incomplete
14,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,111 4:46 8,223 9:32 12,334 14:18 16,445 19:04
Army4,510
Economy1,200
Production1,885
Technology1,765
Support5,270

Partial spend: actions with unknown prices are excluded.

Human
16,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,111 4:46 8,223 9:32 12,334 14:18 16,445 19:04
Army6,920
Economy1,970
Production900
Technology1,560
Support5,095
19:04 / 19:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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