Replay
  • UndeadFAB
    1. Dreadlord, level 3
  • OrcНееЖить
    1. Far Seer, level 1
    2. Shadow Hunter, level 1
vs
Game length
00:07:03
Patch
2.00
Downloads
36
Terenas Stand LV
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 12, 2025 by Pawn
Game breakdown

FAB (Sc4red#3920)

182 APM

Heroes

  • DreadlordLevel 3

Units

  • Ghoul10
  • Acolyte8
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat4
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 13567
Set 133 1 8 8 6
Used 154 9 0 5 27
Actions by type
Right clicks
438
Selections
243
Control group selections
195
Control groups set
156
Build and train orders
37
Abilities
13
Basic commands
150
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

НееЖить (НееЖить#2559)

125 APM

Heroes

  • Far SeerLevel 1
  • Shadow HunterLevel 1

Units

  • Peon7
  • Wind Rider5

Buildings

  • Orc Burrow4
  • Stronghold4
  • Beastiary4
  • Altar of Storms2
  • Barracks2
  • War Mill1
  • Voodoo Lounge1

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 124678
Set 20 4 3 1 1 1
Used 91 9 34 66 90 3
Actions by type
Right clicks
323
Selections
117
Control group selections
293
Control groups set
30
Build and train orders
33
Abilities
2
Basic commands
45
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
4,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,406 1:45 2,813 3:31 4,219 5:17 5,625 7:03
Army1,395
Economy600
Production580
Technology740
Support1,145
Orc
5,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,406 1:45 2,813 3:31 4,219 5:17 5,625 7:03
Army1,325
Economy525
Production1,300
Technology1,260
Support1,215
7:03 / 7:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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