Replay
  • HumanInspired
    1. Archmage, level 4
  • HumanAtheistP
    1. Archmage, level 4
vs
Game length
00:07:36
Patch
2.00
Downloads
29
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 9, 2025 by gartoll
Game breakdown

Inspired (Inspired#21581)

300 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant20
  • Footman6

Buildings

  • Farm4
  • Arcane Tower4
  • Altar of Kings3
  • Scout Tower2
  • Keep2
  • Barracks1

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 29 19 5 1 2 1
Used 121 50 32 240 249 312
Actions by type
Right clicks
430
Selections
414
Control group selections
1004
Control groups set
57
Build and train orders
111
Abilities
12
Basic commands
217
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

AtheistP (saleex#21837)

322 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant18
  • Footman9

Buildings

  • Farm5
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Control groups

Group 12456
Set 31 7 1 1 1
Used 396 81 343 113 230
Actions by type
Right clicks
658
Selections
255
Control group selections
1163
Control groups set
41
Build and train orders
80
Abilities
5
Basic commands
209
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Human
4,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,128 1:54 2,255 3:48 3,383 5:42 4,510 7:36
Army810
Economy1,500
Production700
Technology920
Support580
Human
3,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,128 1:54 2,255 3:48 3,383 5:42 4,510 7:36
Army1,215
Economy1,350
Production340
Technology140
Support610
7:36 / 7:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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