Replay
  • HumanSharky
    1. Paladin, level 3
    2. Blood Mage, level 1
  • HumanLemes
    1. Paladin, level 3
    2. Blood Mage, level 1
vs
Game length
00:09:27
Patch
2.00
Downloads
28
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 9, 2025 by gartoll
Game breakdown

Sharky (RobotNinja#2136641)

189 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 1

Units

  • Peasant10
  • Rifleman6

Buildings

  • Farm5
  • Blacksmith2
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • Gunpowder
  • Long Rifles
  • Swords

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 135
Set 19 2 1
Used 297 165 38
Actions by type
Right clicks
563
Selections
355
Control group selections
500
Control groups set
22
Build and train orders
102
Abilities
17
Basic commands
183
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Lemes (Lemes#2430)

200 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 1

Units

  • Rifleman17
  • Peasant12

Buildings

  • Farm7
  • Barracks2
  • Town Hall2
  • Altar of Kings1
  • Blacksmith1
  • Keep1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Potion of Lesser Invulnerability3
  • Dust of Appearance1

Control groups

Group 145678
Set 17 1 1 1 1 3
Used 92 19 176 155 160 6
Actions by type
Right clicks
690
Selections
326
Control group selections
608
Control groups set
24
Build and train orders
98
Abilities
14
Basic commands
92
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
4,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,844 2:21 3,688 4:43 5,531 7:05 7,375 9:27
Army1,230
Economy750
Production500
Technology715
Support1,450
Human
7,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,844 2:21 3,688 4:43 5,531 7:05 7,375 9:27
Army3,485
Economy1,670
Production500
Technology395
Support1,325
9:27 / 9:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays