Replay
  • HumanReaVeR
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
  • HumanJadeRhino
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:14:08
Patch
2.00
Downloads
41
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 9, 2025 by Stowka
Game breakdown

ReaVeR (ReaVeR#2997)

230 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant33
  • Footman20
  • Goblin Shredder2
  • Knight1

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Barracks2
  • Keep2
  • Castle2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Swords
  • Defend
  • PlatingLevel 2
  • Lumber Harvesting

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1245690
Set 198 57 3 2 5 3 2
Used 305 77 110 4 3 77 83
Actions by type
Right clicks
972
Selections
522
Control group selections
659
Control groups set
270
Build and train orders
181
Abilities
14
Basic commands
574
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

JadeRhino (Lord0FHatred#2126)

298 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant26
  • Footman19
  • Knight4

Buildings

  • Farm7
  • Altar of Kings4
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • DefendLevel 2
  • Lumber HarvestingLevel 2

Items

  • Scroll of Regeneration2
  • Potion of Healing2
  • Scroll of Town Portal2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Mana1
  • Staff of Teleportation1

Control groups

Group 123456
Set 295 128 9 18 9 3
Used 235 51 32 461 140 334
Actions by type
Right clicks
1320
Selections
686
Control group selections
1253
Control groups set
462
Build and train orders
156
Abilities
19
Basic commands
258
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Human
11,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,876 3:32 5,753 7:04 8,629 10:36 11,505 14:08
Army3,695
Economy2,860
Production650
Technology1,640
Support2,660
HumanData incomplete
11,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,876 3:32 5,753 7:04 8,629 10:36 11,505 14:08
Army3,545
Economy2,335
Production1,190
Technology930
Support3,480

Partial spend: actions with unknown prices are excluded.

14:08 / 14:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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