Replay
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanFish
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:12:33
Patch
2.00
Downloads
32
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 8, 2025 by kover2177
Game breakdown

PaTo (PaTo#12362)

247 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp27
  • Dryad11
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish MagicLevel 2

Items

  • Potion of Healing5
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Moonstone1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Scroll of Healing1

Control groups

Group 12345
Set 189 163 3 101 1
Used 155 144 0 76 5
Group 6789
Set 1 18 1 1
Used 0 153 182 165
Actions by type
Right clicks
875
Selections
490
Control group selections
880
Control groups set
478
Build and train orders
114
Abilities
51
Basic commands
128
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Fish (Ice#13318)

215 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant30
  • Footman14
  • Rifleman6
  • Priest2

Buildings

  • Farm5
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Lumber Harvesting
  • Long Rifles

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 195 23 11 12 3 2
Used 191 41 31 231 260 28
Actions by type
Right clicks
717
Selections
591
Control group selections
782
Control groups set
246
Build and train orders
140
Abilities
28
Basic commands
108
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
8,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,544 3:08 5,088 6:16 7,631 9:24 10,175 12:33
Army2,115
Economy1,620
Production640
Technology740
Support3,105

Partial spend: actions with unknown prices are excluded.

Human
10,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,544 3:08 5,088 6:16 7,631 9:24 10,175 12:33
Army3,390
Economy2,635
Production650
Technology535
Support2,965
12:33 / 12:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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