Replay
  • Night ElfBlaST9Z
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • HumanMisterWinner
    1. Archmage, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:17:43
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 7, 2025 by Stowka
Game breakdown

BlaST9Z (blaST9Z#2118)

259 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 5

Units

  • Wisp28
  • Archer10
  • Druid of the Claw10
  • Mountain Giant2
  • Dryad1

Buildings

  • Moon Well9
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish MagicLevel 3
  • MarksmanshipLevel 2
  • Mark of the Claw
  • Hardened Skin
  • Resistant SkinLevel 2
  • Reinforced HidesLevel 2
  • Well Spring

Items

  • Potion of Healing3
  • Orb of Venom2
  • Anti-magic Potion2
  • Ring of Protection +41
  • Staff of Preservation1
  • Moonstone1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 48 5 11 1 4 1
Used 471 228 39 453 446 355
Actions by type
Right clicks
1481
Selections
588
Control group selections
1992
Control groups set
70
Build and train orders
154
Abilities
97
Basic commands
126
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
10

MisterWinner (MisterWinner#21670)

234 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 4

Units

  • Rifleman20
  • Priest11
  • Peasant9
  • Footman9
  • Sorceress6

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 3

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Scroll of Healing1

Control groups

Group 123456
Set 117 24 41 9 2 1
Used 496 316 182 163 301 66
Actions by type
Right clicks
1017
Selections
682
Control group selections
1524
Control groups set
194
Build and train orders
162
Abilities
26
Basic commands
485
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
13,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,254 4:25 6,508 8:51 9,761 13:17 13,015 17:43
Army4,695
Economy1,680
Production640
Technology1,420
Support4,580

Partial spend: actions with unknown prices are excluded.

Human
12,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,254 4:25 6,508 8:51 9,761 13:17 13,015 17:43
Army7,730
Economy675
Production490
Technology535
Support3,540
17:43 / 17:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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