Replay
  • HumanAtheistP
    1. Archmage, level 4
    2. Mountain King, level 4
  • UndeadCas
    1. Dreadlord, level 9
vs
Game length
00:13:06
Patch
2.00
Downloads
47
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 4, 2025 by Stowka
Game breakdown

AtheistP (saleex#21837)

304 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant15
  • Footman8
  • Rifleman5
  • Priest2
  • Goblin Zeppelin2

Buildings

  • Farm8
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Sanctum1
  • Workshop1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2

Items

  • Scroll of Healing1

Control groups

Group 123456
Set 41 7 2 3 1 1
Used 603 183 9 445 153 196
Actions by type
Right clicks
1384
Selections
529
Control group selections
1589
Control groups set
55
Build and train orders
101
Abilities
20
Basic commands
258
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Cas (EmilyHuttson#1378)

258 APM

Heroes

  • DreadlordLevel 7

Units

  • Ghoul15
  • Acolyte9
  • Forest Troll Shadow Priest3
  • Goblin Shredder2
  • Goblin Zeppelin2
  • Forest Troll Berserker1
  • Mud Golem1
  • Ogre Mauler1
  • Gargoyle1
  • Obsidian Statue1

Buildings

  • Ziggurat8
  • Altar of Darkness5
  • Crypt4
  • Spirit Tower4
  • Nerubian Tower3
  • Tomb of Relics2
  • Necropolis2
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 24 158 49 88
Used 62 291 160 61
Actions by type
Right clicks
1410
Selections
562
Control group selections
574
Control groups set
319
Build and train orders
105
Abilities
42
Basic commands
305
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,949 3:16 5,898 6:33 8,846 9:49 11,795 13:06
Army2,855
Economy1,125
Production630
Technology535
Support1,655
Undead
11,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,949 3:16 5,898 6:33 8,846 9:49 11,795 13:06
Army4,680
Economy1,125
Production1,840
Technology1,200
Support2,950
13:06 / 13:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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