Replay
  • HumanAtheistP
    1. Archmage, level 3
    2. Mountain King, level 1
  • HumanIkbencool
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:08:26
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 1, 2025 by kover2177
Game breakdown

AtheistP (saleex#21837)

333 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant12
  • Footman8
  • Priest2
  • Goblin Shredder1

Buildings

  • Farm6
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1

Control groups

Group 12456
Set 42 6 2 2 1
Used 492 77 511 85 242
Actions by type
Right clicks
659
Selections
319
Control group selections
1407
Control groups set
53
Build and train orders
83
Abilities
22
Basic commands
211
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ikbencool (ikbencool#2603)

231 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant14
  • Footman11
  • Priest3
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 50 20 9 22 13 9
Used 132 4 19 140 87 86
Actions by type
Right clicks
679
Selections
405
Control group selections
468
Control groups set
123
Build and train orders
73
Abilities
9
Basic commands
136
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,314 2:06 2,628 4:13 3,941 6:19 5,255 8:26
Army1,725
Economy900
Production640
Technology460
Support870
Human
5,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,314 2:06 2,628 4:13 3,941 6:19 5,255 8:26
Army2,045
Economy1,050
Production820
Technology390
Support950
8:26 / 8:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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