Replay
  • HumanAtheistP
    1. Archmage, level 6
    2. Mountain King, level 3
  • HumanIkbencool
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 3
vs
Game length
00:23:16
Patch
2.00
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 1, 2025 by kover2177
Game breakdown

AtheistP (saleex#21837)

330 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 3

Units

  • Peasant26
  • Footman11
  • Spell Breaker9
  • Sorceress7
  • Priest6
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Castle1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Swords
  • Sorceress Training

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Staff of Teleportation1

Control groups

Group 1234567
Set 95 22 4 2 2 1 1
Used 1375 675 29 542 90 328 3
Actions by type
Right clicks
2272
Selections
1224
Control group selections
3042
Control groups set
127
Build and train orders
230
Abilities
205
Basic commands
489
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Ikbencool (ikbencool#2603)

220 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Peasant27
  • Footman19
  • Priest9
  • Knight9
  • Goblin Zeppelin3
  • Spell Breaker2

Buildings

  • Farm8
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest TrainingLevel 4
  • Magic SentryLevel 3
  • Lumber Harvesting

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1
  • Scroll of Healing1

Control groups

Group 1234567
Set 174 26 14 15 6 15 1
Used 603 219 19 36 82 57 0
Actions by type
Right clicks
1565
Selections
1185
Control group selections
1016
Control groups set
251
Build and train orders
218
Abilities
164
Basic commands
615
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Timeline

Human
12,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,789 5:49 7,578 11:38 11,366 17:27 15,155 23:16
Army5,930
Economy2,335
Production820
Technology850
Support2,795
HumanData incomplete
15,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,789 5:49 7,578 11:38 11,366 17:27 15,155 23:16
Army7,135
Economy2,410
Production670
Technology830
Support4,110

Partial spend: actions with unknown prices are excluded.

23:16 / 23:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays