Replay
  • Night ElfSoYma
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • UndeadKingsta
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:11:14
Patch
2.00
Downloads
32
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 1, 2025 by kover2177
Game breakdown

SoYma (Moon1234#21867)

240 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp14
  • Archer4
  • Druid of the Claw4
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Staff of Preservation1
  • Staff of Teleportation1
  • Orb of Venom1

Control groups

Group 12345
Set 57 2 3 4 1
Used 639 134 571 49 1
Actions by type
Right clicks
860
Selections
320
Control group selections
1394
Control groups set
67
Build and train orders
59
Abilities
50
Basic commands
2
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kingsta (K1ngsTa#2781)

152 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul13
  • Acolyte3
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 12456
Set 61 26 14 33 2
Used 181 25 1 15 1
Actions by type
Right clicks
984
Selections
279
Control group selections
223
Control groups set
136
Build and train orders
61
Abilities
24
Basic commands
19
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,671 2:48 3,343 5:37 5,014 8:25 6,685 11:14
Army2,075
Economy840
Production970
Technology775
Support2,025
Undead
6,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,671 2:48 3,343 5:37 5,014 8:25 6,685 11:14
Army2,805
Economy225
Production520
Technology820
Support2,045
11:14 / 11:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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