Replay
  • HumanInspired
    1. Archmage, level 3
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadTbc bm
    1. Death Knight, level 3
    2. Lich, level 4
    3. Dark Ranger, level 5
vs
Game length
00:16:12
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Mar 1, 2025 by kover2177
Game breakdown

Inspired (Inspired#21581)

247 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant25
  • Footman13
  • Flying Machine7
  • Knight5
  • Spell Breaker5

Buildings

  • Farm11
  • Scout Tower10
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Arcane Sanctum1

Upgrades

  • Lumber HarvestingLevel 2
  • Flak Cannons
  • SwordsLevel 2
  • Animal War Training
  • Masonry

Items

  • Staff of Sanctuary3
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 67 21 7 4 2 8 2
Used 321 155 47 228 279 353 30
Actions by type
Right clicks
984
Selections
773
Control group selections
1413
Control groups set
111
Build and train orders
197
Abilities
43
Basic commands
371
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Tbc bm (bigcat#11586)

238 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 4
  • Dark RangerLevel 5

Units

  • Ghoul9
  • Acolyte5
  • Obsidian Statue4
  • Banshee3
  • Gargoyle1
  • Abomination1
  • Crypt Fiend1

Buildings

  • Ziggurat7
  • Temple of the Damned4
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Black Citadel2
  • Spirit Tower2
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Banshee TrainingLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 1234567
Set 42 65 21 132 180 58 3
Used 515 227 172 79 117 21 0
Actions by type
Right clicks
1356
Selections
539
Control group selections
1131
Control groups set
501
Build and train orders
162
Abilities
47
Basic commands
26
Item uses
10
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
13,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,296 4:03 6,593 8:06 9,889 12:09 13,185 16:12
Army4,755
Economy2,260
Production630
Technology1,145
Support4,395
UndeadData incomplete
10,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,296 4:03 6,593 8:06 9,889 12:09 13,185 16:12
Army2,975
Economy375
Production1,320
Technology1,735
Support3,675

Partial spend: actions with unknown prices are excluded.

16:12 / 16:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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